During
January through February 2006, we read and listened to many
mouse tales. We launched with a K-W-L chart to discover what we
knew about mice. This chart was revisited several times
throughout the project. The culminating activities were graphing
our favorite stories and using KidPix to write and illustrate
My Mouse Stories after reading Mouse Count. A
complete list of the books we enjoyed and more mouse tales can
be viewed at:
http://teacherweb.com/NC/WilliamsTownshipElementary/CheriBarkley/hf1.stm
Here are
samples of our class work:
We enjoyed
many integrated learning activities in all content areas using
several of the books we shared. Author studies were done, as we
were amazed at how many mouse books we had in our classroom. Our
media specialist and the public library bookmobile provided
additional books supporting our author studies. We explored
story elements, new vocabulary, and the styles of various
authors. The children�s favorite authors were Kevin Henkes,
Laura Numeroff, and Ellen Stoll Walsh. Choosing their favorite
three authors was difficult! This was our first collaborative
internet project and our first experience using KidPix. We loved
it and appreciate the opportunity to participate in such a
wonderful learning experience.
North Carolina
Kindergarten Computer Skills
Focus Areas:
*Parts of the
computer
*Keyboard
familiarity
*Grouping and
sequencing
*Respect for the
work of others
*Responsible care
of resources
*Exploring
Multimedia
*Observing online
resources
National
Educational Technology Standards for Students. (NETS)
* Students develop
positive attitudes toward technology uses that support lifelong
learning, collaboration, personal pursuits, and productivity.
*Students know how
to navigate developmentally appropriate multimedia resources
(e.g., interactive books, educational software, drawing and
presentation programs) to support learning, productivity, and
creativity.
* Students, with
assistance from teacher, parents, or student partners, know how
to use developmentally appropriate technology tools to produce
creative works. |